Interface: UnderwaterFogUniforms
Properties
uCameraSubmersion
• uCameraSubmersion: IUniform<number>
uCameraWaterPlaneY
• uCameraWaterPlaneY: IUniform<number>
uUnderwaterAmbient
• uUnderwaterAmbient: IUniform<Color>
uUnderwaterViewScale
• Optional uUnderwaterViewScale: IUniform<number>
A/B scale on the view extinction; 0 or absent means the baked one.